triballosa.blogg.se

Optifine 1.13.2 nvidia graphic driver update broke shaders
Optifine 1.13.2 nvidia graphic driver update broke shaders







optifine 1.13.2 nvidia graphic driver update broke shaders

Improved reflection noise filter: reduced reflections flickering and "blobby noise".Fixed low-light GI artifacts, improved GI color precision.Fixed yellow/green tinted lighting bug!.Okay, okay, so what's new in E7? Well, as I said in my last dev news post, the focus of E7 was mainly optimization, bug fixes and compatibility improvements, but there are some new features as well! Here's the changelog: Thank you for taking the time to read this and for your understanding! I want to assure you that this is still a passion-driven project! With your support, we can continue to push the boundaries of real-time graphics in Minecraft! SEUS has been something I've been working on for over 7 years, and most of those years I've earned almost nothing from it, at times putting in full-time hours or more just for the passion of it. I've kept "charge up-front" disabled for this reason. I know that many of you are here to support the development of SEUS and are understanding of these kinds of situations, and I am incredibly thankful for that! For those who are just here to get access, I would like to kindly say that if you feel that I am not earning your patronage, you can cancel and re-join at any time. Actually, since starting my Patreon page, I work harder and release updates way more frequently that I ever did before!

optifine 1.13.2 nvidia graphic driver update broke shaders

Anyone who has been following my work for a longer period of time (before I launched my Patreon page) will know that these delays just sometimes happen. All I can do is try my best to assure you that I am not doing this.

optifine 1.13.2 nvidia graphic driver update broke shaders

I know some of you are upset about how long it took, and some of you even feel that it seems like I'm artificially delaying releases to "milk" money. Other developers will know the feeling, sometimes during this process you can miss one little thing and it can send you on a hunt that lasts days. Uprooting all the old, stagnant code and replacing it with new systems without breaking things was more difficult than I expected, and a few times this process caused some befuddling bugs that took frustratingly long to fix. SEUS PTGI E7 is here! I would like to apologize for the delayed release.









Optifine 1.13.2 nvidia graphic driver update broke shaders